Tool |
Tool set |
Lighting Pipe Ladder
|
Rigging |
Insert and configure a lighting pipe ladder object with the Lighting Pipe Ladder tool. Lighting pipe ladders function as rigging objects, so lighting devices and other loads can attach directly to the ladder. Lighting pipe ladders support full 3D rotation, and they can be used to create schematic views.
In addition to individual objects created using the Lighting Pipe Ladder tool, it you can access a variety of standard lighting pipe resources and custom styles (see Concept: Objectstijlen voor parametrische objecten).
Mode |
Description |
Point Insertion |
Inserts the ladder vertically with two clicks to place and set the rotation |
Rectangle Insertion |
Inserts the ladder horizontally by clicking two diagonal points |
Width |
Sets the ladder’s width, for use with Point Insertion mode |
Height |
Sets the ladder’s height, for use with Point Insertion mode |
Preferences |
Opens the object properties dialog box to set the default preferences for lighting pipe ladders |
Lighting Pipe Ladder Style list |
Opens the Resource Selector to select a symbol for placement; double-click a resource to activate it |
To insert a lighting pipe ladder:
1. Click the tool.
2. Do one of the following:
● To use an existing lighting pipe ladder style from the resource libraries, click Style from the Tool bar. From the Resource Selector, double-click a resource to activate it. Alternatively, to draw an unstyled lighting pipe ladder, leave the <Unstyled> setting as is.
● To create a custom lighting pipe ladder, click Preferences. From the object properties dialog box, set the default properties. The properties can be edited from the Object Info palette.
3. Do one of the following:
● To insert a vertical ladder, click Point Insertion mode and set the ladder’s Width and Height.
● To insert a horizontal ladder, click Rectangle Insertion mode.
4. Click twice in the drawing area to draw the lighting pipe ladder according to the modes selected.
5. Optionally, after placement you can create a plug-in object style, which combines style parameters (with a fixed value established by the style) and instance parameters (which can be set independently for each instance of the styled object in the drawing). See Objectstijlen creëren.
Click to show/hide the parameters.
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